Pixel geometry

   

sv:Pixelgeometri


The components of the pixels (primary colors red, green and blue) in an image sensor or display can be ordered in different patterns, called pixel geometry.

The geometric arrangement of the primary colors within a pixel varies depending on usage (see figure 1). In monitors, such as LCDs or CRTs, that typically display edges or rectangles, the components are arranged in vertical stripes. Displays with motion pictures should instead have triangular or diagonal patterns so that the image variation is perceived better by the viewer.

Lcd_rgb_geometry_triangular.png Lcd_rgb_geometry_stripes.png Lcd_rgb_geometry_diagonal.png
a) Triangular       b) Stripes       c) Diagonal      
Figure 1. Geometrical layouts for primary colors in a pixel.      

Knowledge of the pixel geometry used by a display may be used to create raster images of higher apparent resolution. See subpixel rendering.


Retrieved from "http://www.mywiseowl.com/articles/Pixel_geometry"

This page has been accessed 219 times. This page was last modified 19:18, 22 Nov 2004. All text is available under the terms of the GNU Free Documentation License (see Copyrights for details).